Saturday, October 07, 2006

Initials

Welcome to my engine page / notebook. The basic idea is that I'm building a three cylinder, double acting steam engine (although I probably won't have time to actually build a boiler or run it on steam, it will run just fine on compressed air).

The design has some similarities to the engine used in the Stanley Steamer of the early 20th Century. The major difference is that in my engine, valve timing will be controled by a toggle switch attached to the cross-slide, rather than the Stanley method of forward and reverse eccentrics on the crankshaft. In order to modify my design to accomodate a similar "instant reverse" feature, a separate camshaft would need to be added to control valve timing, OR the crankshaft could be lengthened, and the spacing between cylinders increased. Alternatively, I could remove the center cylinder and use that space for a linkage similar to that of the Stanley engine. Due to the modular nature of this engine (see rendering and sketches below), this would not be particularly difficult, though it would add significantly to the machining complexity of the engine... something I'm not sure I'll have time to accomodate.

After playing around with a downloaded evaluation copy of Rhino3D for about six hours last night, I came up with this:
(Click on the picture to make it bigger)

The only thing there that isn't pictured are the support rails. When included in the 3D model, it's hard to see anything else. But you can get an idea of what they look like by the grooves and slots in the cylinder blocks and crankshaft main bearing supports.

Because I don't have a scanner, here are some digital pictures of my notes:

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